For AWX JavaScript, a marker is an icon used to represent a point location on a map and can be in raster (jpeg, gif, png) or vector (swf) format. Use the following raster icons in your AWX JavaScript maps or download an SWF marker to customize for your site.
The default marker for geocoding is home_icon.png.
See Quick-Start Guide for a sample on adding markers. See Quick-Start Plus Guide for a variety of samples using markers.
The following raster icons can be used in AWX JavaScript.
NOTE: All units are in pixels.
| Image | Name |
Width |
Height |
Anchor x |
Anchor y |
|---|---|---|---|---|---|
|
|
close.png |
10 |
10 |
5 |
5 |
|
|
directions_marker.png |
24 |
24 |
12 |
12 |
|
|
error_icon.png |
11 |
11 |
6 |
5 |
|
|
files_icon.png |
24 |
24 |
12 |
12 |
|
|
geocoded_icon.png |
11 |
11 |
6 |
5 |
|
|
globe_icon.png |
20 |
20 |
10 |
10 |
|
|
history_icon.png |
20 |
20 |
10 |
10 |
|
|
home_icon.png |
18 |
18 |
9 |
9 |
|
|
home_icon_old.png |
20 |
20 |
10 |
10 |
|
|
id.png |
16 |
16 |
8 |
8 |
|
id-g.png |
16 |
16 |
8 |
8 |
|
id-r.png |
16 |
16 |
8 |
8 |
|
marker.png |
30 |
24 |
8 |
23 |
|
|
phone_icon.png |
20 |
20 |
10 |
10 |
|
|
pirate_marker.png |
27 |
24 |
0 |
23 |
|
|
pirate_marker_red.png |
27 |
24 |
0 |
23 |
|
|
pirateNoFlag.png |
17 |
17 |
8 |
8 |
|
|
script.png |
16 |
16 |
8 |
8 |
|
|
start.png |
42 |
9 |
5 |
7 |
|
|
stop.png |
42 |
9 |
13 |
7 |
You can download a sample SWF marker to customize and use on your Web site with AWX JavaScript. The sample SWF marker download includes the following files:
markerStyle.source = "http://<YOUR LOCAL HOST>/<YOUR LOCAL SWF>";
The localSWFMarker.fla file in this download contains the code for the SWF marker and can be modified for your Web site.
Information on creating and modifying Flash files for your markers can be found in the Flash documentation.
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